You have challenges, we have solutions...

Employee Development Solutions

Supporting Organizations in Solving Difficult Challenges in Team Building, Executive Transitions, Cultural Diversity Awareness and Employee Development.


Home Button Program Button
Services Button
Free Articles Button
Free Ezine Button
Contact Button

 


The story of


 
n. [< L. diversus, pp. of divertere, to turn in different directions + Gr. sophia, skill, intelligence, wisdom], 1. wisdom or skill in dealing with people different from oneself, cultural competence. 2. a game whose purpose is to develop this wisdom, skill, and intelligence in those who play it.

What Is DIVERSOPHY®?

DIVERSOPHY®: is a game designed primarily as a intercultural and diversity training tool for people who must work together productively in organizations. Players learn to understand, manage and take advantage of the human variety found in today's world of work and social interaction.

Why Use a Game for Training?

Games have long been used as powerful training instruments. They allow educators to create working models of human interaction that enable learners to acquire and apply new knowledge and skills. They are especially useful for sensitive topics: they engage players emotionally in the low risk environment created by an artificial field of play. Playing games, people create a new culture that can then be examined as part of the learning process, i.e.,

  • What values do they bring into the game from their own backgrounds, e.g., collaboration or competition?
  • How do they react to each others values and styles of play? Because games are personally engaging, they lower players' resistance to trying new ideas and behaviors, so that people learn "despite themselves."

DIVERSOPHY® was specifically designed to meet organizations' demands for intercultural and diversity training materials that:

  • Are "hands-on", experiential and interactive.
  • Involve many senses in the learning process.
  • Are up-to-date and customizable
  • Are imaginative, enjoyable, and non-threatening.
  • Reduce counterproductive conflict and confrontation.
  • Go beyond awareness to impart culturally specific information and skills.
  • Provide a positive outcome and a sense of successful learning.

Features of DIVERSOPHY®

DIVERSOPHY® involves those who play it in an intensive learning situation. Each activity or move tells something about culture and how it functions in individuals and systems, e.g., the element of chance may say something about the role fate plays in a specific culture.

All cultural information has been carefully researched and documented in the literature of diversity, sociology, and anthropology and tested by the experience of professional interculturalists. It has also been reviewed for its relevance and accuracy by knowledgeable representatives of the groups that are described in the game.

How to Use DIVERSOPHY® effectively

DIVERSOPHY® was designed as a training module that could stand-alone or be an integral part of a larger training program on diversity, global, management, cross-cultural communication and negotiation, etc.

In addition, the game may be used as:

  • As a break time activity in the workplace, at conferences, workshops or other meetings.
  • An activity to close an intercultural or diversity program with an upbeat experience that confirms what people have learned in the program.
  • A follow-up, administered by line or staff management to training already conducted.

How This Game Came Into Being?

DIVERSOPHY® began as a co-production of MULTUS INC. and George Simons International. The first version of the materials was developed by combining a prototype DIVERSOPHY® game developed by MULTUS in 1991-92 with The Oberlin Game, a student staff training simulation developed and copyrighted by George Simons in 1974.

In Summer and Fall of 1992, a team of members of both organizations combined the designs, researched and created up-to-date materials for a board game, field-tested the results, and authored this Facilitator's Guide Book. In 1994 a "cards only" highly portable version of the game was developed to meet the needs of large groups, conferences, meetings, and congresses. This version called Conference DIVERSOPHY® was awarded a top award by Training Magazine.

Click here to see a list of the corporate users of DIVERSOPHY®.

Buy Diversophy.



Links:



People First Button


Ask The Expert


Want More Information?
Call us at 800-513-8759

Repario Family of Websites:
www.EmployeeDevelopmentSolutions.com - www.BuildingTeams.com

Copyright © 2004 - 2008 Repario Ltd All Rights Reserved.