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Like
many people, I have mixed emotions when it comes to team building.
It
would take a corporate Grinch of gargantuan proportions to say,
categorically, that team building is a bad idea. The philosophy
behind team-building is, essentially that:
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a).
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In
corporate settings, people work in teams more often than they
do not. |
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b).
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High-performing,
well-oiled teamwork doesn't happen by accident; |
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c).
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Therefore
some conscious thought must be applied in order to ensure that
teams are working together in ways that maximize creativity,
effectiveness, and sustainability - i.e., people aren't burning
out as a result of being on the team. |
The premise
makes sense. Given the kind of world in which we live, groups of
people don't necessarily automatically come together in peace and
harmony to produce something wonderful and impressive together.
Some do, of course. And some do not.
So
in theory, team building - if one defines team building as creating
an effective, humane group of people working towards a common goal
- is a good idea. Anyone who's ever been on a team knows that each
team is different, and that it takes awhile for the personalities
to mesh. So far so good.
The
problem with team building usually does not occur during the actual
activities, which can often be fun, effective, and even helpful.
The
problem occurs when the team building is over and we all have to
go back to the office.
The
problem is that most team building exercises, by their nature, are
temporary. The challenge of effective team-building exercises often
comes during the Transferability phase, where people determine how
the things they've experienced in the team-building experiences
can be transferred back to the office.
Or
the problem arrives when the matter of sustainability is raised.
In a good team-building exercise, everyone comes away feeling good
about themselves, each other, life, and the universe. And then the
grind of being at work wears down that enthusiasm, and the inertia
of the office gradually weighs in, until a year has gone by and
things are, perhaps, not as different as one would have hoped.
So.
What to do? Team building skills need to be learned, developed,
honed, practiced; but the learning and the doing take place, literally,
in two different areas. How can a company get a return on its investment
from a team building exercise? More importantly, how can a company
create a team building experience that is ultimately valuable because
it lasts beyond a week or two after the experience?
The
problem reminds me of the Big Bang Theory.
When
faced with the problem of the origins of the universe, physicists
developed a theory called, creatively enough, The Big Bang. This
theory states, roughly, that the universe "began" with
an enormous explosion, and has been expanding ever since. A very
complex theory is the Big Bang.
But
I have it on very good authority that it explains why the universe
is constantly expanding, even as we speak. It is the momentum of
the Big Bang.
Team-building
exercises need to be like Big Bang events. It's not the end of something;
it's the beginning of something. Team building must be a component
of an overall plan.
A
plan has a goal, steps, measurements, and reassessment; then more
steps, more measurements, more reassessment, steps, measurements,
etc.
To
conduct team building exercises as stand alone events doom them
to failure, because they have no momentum beyond their own existence.
But taken as part of an overall plan for an organization, they maximize
their power. The organization's business direction feeds the momentum
of the team building exercise. The team building becomes a step
in a plan, not a stand-alone event.
Let's
take an example.
An organization
may feel that its feedback mechanisms are poor and must improve
if vital creative energy is to be preserved.
As a first
step, that organization would determine a clear sense of where
it wants to be in the matter of feedback.
It would then
select a team building exercise that focuses on issues of trust,
tact, and a studied willingness to be open to receiving feedback.
(After all, if one isn't good at receiving feedback, it doesn't
matter how skillfully that feedback is given, right?)
It would then
determine what policy or procedural changes might be necessary
to support the lessons of the team-building event.
It would then
determine how to measure an improvement in feedback. It will figure
out how it will know when feedback skills throughout the organization
have improved, and when there is a culture where feedback is given
and appreciated easily and often. The goal of developing an organizational
culture doesn't have the stigma attached to feedback will be clearly
articulated. They will essentially build a bell that rings when
substantial improvement in feedback has been achieved.
And that organization
will do all that before it has even scheduled a single team building
exercise. It will have planned how to modify policies and procedures,
how to modify its unwritten cultural norms, how to reward and
incent feedback, how to penalize problems that arose because team
members refused to engage in productive feedback. That organization
will have mapped out its cultural approach to feedback, including
goals and metrics, and then determined a team-building exercise
that fit into that overall strategy.
Team
building events as fun and wonderful as they are, are valuable only
insofar as they are Big Bang events; i.e., momentum creating events,
the energy of which fuels further efforts.
Without that level of planning, team-building events will have a
hard time delivering as much value to the organization as perhaps
they could.
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