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Like
many people, I have mixed emotions when it comes to
team building.
It
would take a corporate Grinch of gargantuan proportions
to say, categorically, that team building is a bad
idea. The philosophy behind team-building is, essentially
that:
| a).
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In
corporate settings, people work in teams more
often than they do not. |
| b).
|
High-performing,
well-oiled teamwork doesn't happen by accident; |
| c).
|
Therefore
some conscious thought must be applied in order
to ensure that teams are working together in
ways that maximize creativity, effectiveness,
and sustainability - i.e., people aren't burning
out as a result of being on the team. |
The
premise makes sense. Given the kind of world in which
we live, groups of people don't necessarily automatically
come together in peace and harmony to produce something
wonderful and impressive together. Some do, of course.
And some do not.
So
in theory, team building - if one defines team building
as creating an effective, humane group of people working
towards a common goal - is a good idea. Anyone who's
ever been on a team knows that each team is different,
and that it takes awhile for the personalities to
mesh. So far so good.
The
problem with team building usually does not occur
during the actual activities, which can often be fun,
effective, and even helpful.
The
problem occurs when the team building is over and
we all have to go back to the office.
The
problem is that most team building exercises, by their
nature, are temporary. The challenge of effective
team-building exercises often comes during the Transferability
phase, where people determine how the things they've
experienced in the team-building experiences can be
transferred back to the office.
Or
the problem arrives when the matter of sustainability
is raised. In a good team-building exercise, everyone
comes away feeling good about themselves, each other,
life, and the universe. And then the grind of being
at work wears down that enthusiasm, and the inertia
of the office gradually weighs in, until a year has
gone by and things are, perhaps, not as different
as one would have hoped.
So.
What to do? Team building skills need to be learned,
developed, honed, practiced; but the learning and
the doing take place, literally, in two different
areas. How can a company get a return on its investment
from a team building exercise? More importantly, how
can a company create a team building experience that
is ultimately valuable because it lasts beyond a week
or two after the experience?
The
problem reminds me of the Big Bang Theory.
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When
faced with the problem of the origins of the universe,
physicists developed a theory called, creatively enough,
The Big Bang. This theory states, roughly, that the
universe "began" with an enormous explosion,
and has been expanding ever since. A very complex
theory is the Big Bang.
But
I have it on very good authority that it explains
why the universe is constantly expanding, even as
we speak. It is the momentum of the Big Bang.
Team-building
exercises need to be like Big Bang events. It's not
the end of something; it's the beginning of something.
Team building must be a component of an overall plan.
A
plan has a goal, steps, measurements, and reassessment;
then more steps, more measurements, more reassessment,
steps, measurements, etc.
To
conduct team building exercises as stand alone events
doom them to failure, because they have no momentum
beyond their own existence. But taken as part of an
overall plan for an organization, they maximize their
power. The organization's business direction feeds
the momentum of the team building exercise. The team
building becomes a step in a plan, not a stand-alone
event.
Let's
take an example.
An
organization may feel that its feedback mechanisms
are poor and must improve if vital creative energy
is to be preserved.
As
a first step, that organization would determine
a clear sense of where it wants to be in the matter
of feedback.
It
would then select a team building exercise that
focuses on issues of trust, tact, and a studied
willingness to be open to receiving feedback. (After
all, if one isn't good at receiving feedback, it
doesn't matter how skillfully that feedback is given,
right?)
It
would then determine what policy or procedural changes
might be necessary to support the lessons of the
team-building event.
It
would then determine how to measure an improvement
in feedback. It will figure out how it will know
when feedback skills throughout the organization
have improved, and when there is a culture where
feedback is given and appreciated easily and often.
The goal of developing an organizational culture
doesn't have the stigma attached to feedback will
be clearly articulated. They will essentially build
a bell that rings when substantial improvement in
feedback has been achieved.
And
that organization will do all that before it has
even scheduled a single team building exercise.
It will have planned how to modify policies and
procedures, how to modify its unwritten cultural
norms, how to reward and incent feedback, how to
penalize problems that arose because team members
refused to engage in productive feedback. That organization
will have mapped out its cultural approach to feedback,
including goals and metrics, and then determined
a team-building exercise that fit into that overall
strategy.
Team
building events as fun and wonderful as they are,
are valuable only insofar as they are Big Bang events;
i.e., momentum creating events, the energy of which
fuels further efforts.
Without
that level of planning, team-building events will
have a hard time delivering as much value to the organization
as perhaps they could.
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